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Brett Winton: 对于游戏开发,游戏内美术成本 ~= 软件开发成本。 随着 Dall-E 类型模型的激增,要么艺术成本将超出等式*或*比例将保持不变,但视频游戏艺术的多样性和质量将惊人地爆炸式增长。 https://t.co/O2kAxAMj2b 引用@pythianism 的推文: 希望 dall-e 将大大降低游戏美术的成本 仍然是制作视频游戏的最大成本之一 〜当您查看构建游戏的订单项成本时,成本大小与软件开发大致相同

Posted on 2022-09-07

原推:For game development, in-game-art costs ~= software development costs.

As Dall-E-type models proliferate either the art cost will fall out of the equation *or* the ratio will remain but the diversity and quality of video game art will spectacularly explode. https://t.co/O2kAxAMj2b

Quoted tweet from @pythianism:

hopefully dall-e will dramatically lower the costs of in game art

still one of the biggest costs to producing a video game

~roughly same cost size as software development when you look at line item costs to build a game

https://twitter.com/wintonARK/status/1567208747050872832

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